In the last blog, we saw how to create a simple Go script and run it to get the desired outcome. We also learnt about few useful editors and setup Visual Studio Code for working in Golang. Let’s take a step deeper and understand how to structure our Go project. We will also build a … Continue reading Go project structure, building commands and packages
Now that we installed Go on our Mac and Ubuntu systems in the last blog, it's time to run our first script - program to display hello, world and learn about editors that support Golang. We will download and setup the Visual Studio Code editor. Go Hello World Running a Go script is very similar … Continue reading Golang Hello World!
Hi there, welcome back, hope you read the introduction blog and are ready to install Go. Installing Go is trivial, you can download the binaries for your platform from the Go's download page and install it. In this blog, we will install Go v1.11 and go through the steps of installation on macOS and Ubuntu … Continue reading Installing Golang
Hi folks, it's been quite a long time, I have been working on interesting scalability challenges recently and couldn't get enough time to share my learnings. I have been dabbling with this interesting language and thought it'd be great for you to know as well, so here I am, this time with Golang or simply … Continue reading Introduction to Go programming language
Recently I came across a nice article written by Naftuli, a freelancer at totpal describing the need of writing mocks to test your services. The blog clearly explains how to develop mocks and stubs using mock library introduced in Python 3.3 (http://www.python.org/dev/peps/pep-0417/). Advantages of using this approach for testing are enormous. You can read more about it on … Continue reading An Introduction to Mocking in Python